Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: elvispettenuzzo on 2019-07-25, 16:44:59
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I detected this bug.
Pixels burned in the rendered scene.
This happens, when in the interior scene there is the presence of a glass material, with the reflection channel activated.
I did some tests, verifying that these burning, annoying pixels, they only appear with the reflections activated by the glass material.
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Here it works fine and both variations render noise free after 16 passes.
But OK, please provide an exemplary test scene where issue can be clearly observed or specify steps to reproduce.