Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: MikhailSinyavin on 2019-07-23, 15:25:15
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Hi there! Often you have to link 2D and 3D content. It usually takes some time, which is very expensive. Why not to do it right away in the Corona VFB? I created a small video to demonstrate this feature. So far I have not seen such a function in any renderer. I think it will be very useful to many people. Customize the composition, materials or colors, where you need to add new content, etc.
https://drive.google.com/drive/folders/1nxEOPIW3fbSpGQgFEjDAUAVL7-EG4rnE?usp=sharing
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I am not saying this would not be useful, but generally such stuff should be done in post production apps. If other users vote for this, we will consider it. :)
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It can speedup time-consuming process of composition of your 3d-model with existing 2d-design, e.g. webpage or magazine cover, etc.
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Well, it's quite similar to another much wanted VFB feature: Logo overlay.
So +1 from me :)
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Another case. When you do an animation, sometimes it happens that you can accidentally shift a camera a little while doing some changes to the scene. You then will need to find a way to overlay shots with one another to restore the camera position, in order to combine previously rendered part of animation with new frames of updated scene.
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Another case. When you do an animation, sometimes it happens that you can accidentally shift a camera a little while doing some changes to the scene. You then will need to find a way to overlay shots with one another to restore the camera position, in order to combine previously rendered part of animation with new frames of updated scene.
Diverting off topic, but the problem you have stated can be solved by a camera (or other types of data) publishing system. That doesn't take long to script using Maxscript, then you will always have protected data that you can re-import from. This took me about two days to make and has saved me countless times.
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And what if you need to change logo later and all your renders saved with logo? this should be made in post in non destructive way. you can batch apply logo in any image software for ex xnview in couple click.
webpage, magazine making in photoshop, and logo for print needs in CMYK! for web sRGB you still need photo editor for color management so it useless request imho
nice video though)
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The idea of this function was't to replace one software with another. This should speed up the process when you need to put three-dimensional content in a frame relative to two-dimensional content (which has already been made).
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+1 I believe i mentioned this previously. The reason being that the only reason i use Photoshop alot of the time now is to add a logo or watermark given the control we have in the VFB.
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+1 I believe i mentioned this previously. The reason being that the only reason i use Photoshop alot of the time now is to add a logo or watermark given the control we have in the VFB.
i this won't help to you? ))
https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/sfdcarticles/sfdcarticles/How-to-create-a-watermark-for-a-rendering-in-3ds-Max.html
http://www.scriptspot.com/3ds-max/scripts/infooverlay
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http://www.scriptspot.com/3ds-max/scripts/infooverlay
This has been my fav tool in pre Corona times. It does not work well together with Corona, needless to try out. And for any "how to" stuff: Those are either not usable with DOF (anything linked to the cam) or - if it's about scripting, like the scripted plugin above - it does not work with Corona VFB.
Good Luck
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The plane in front of the camera is a solution and I have to use it. But, the plane in front of the camera has negative consequences. Atmospheric effects, depth of field, additional load on rendering, a waste of time in the end ..
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Surely if this is something you do regularly, just make a Photoshop Action to do it? (then you can just point the action at a folder and it’ll add it to a set of images).
If you’re thinking of Corona as a photography-based tool (as I do), this would never be incorporated into a camera. At best, some can add a watermark via an app and wifi sync, but it still wouldn’t be in the camera.
Likewise, I can’t see any photographer wanting to stick a transparency w/ logo on the glass of their lens (the equivalent of adding a plane in front of the camera).
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If you’re thinking of Corona as a photography-based tool (as I do), this would never be incorporated into a camera. At best, some can add a watermark via an app and wifi sync, but it still wouldn’t be in the camera.
Likewise, I can’t see any photographer wanting to stick a transparency w/ logo on the glass of their lens (the equivalent of adding a plane in front of the camera).
Yeah, right...
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Haha nice exception.
But you could do that with renderstamp... right?
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But you could do that with renderstamp... right?
Yes, but not in that lovely yellow :]
BTW, this doesn't mean that i vote for overlay request. IMO, this should be left for photoshop.
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Just adding similar topics:
https://forum.corona-renderer.com/index.php?topic=22734.0
https://forum.corona-renderer.com/index.php?topic=16574.0
I would also vote against adding anything like this to cVFB (reasons in one of the above), but I would love to see Corona team investigating if there could be reasonable script support doing something like that matching Coronas (VFB-) technology.
Good Luck
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Unfortunately, the idea is't understood. For some reason, the whole discussion has been reduced to adding watermark. You can add watermark in Photoshp (static render) or AE (animation).
By proposing this function, I meant other things ((.
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Logged basic version of this "logo overlay" in our internal tracker (I am now hiding away to avoid the wrath of the gods).
(internal id=378932518)
Unfortunately, the idea is't understood. For some reason, the whole discussion has been reduced to adding watermark. You can add watermark in Photoshp (static render) or AE (animation).
By proposing this function, I meant other things ((.
If we did not fully understand your request, then please explain how exactly you would like to use this. What works best for us is "I would like to use this to............I would also like to use it as a way to.............oh, and additionally it could be used to........., which would be really cool".
So far I understood that you would like to overlay an existing bitmap on top of the VFB, with transparency respected, and in your video there is also an option to decide what is in front and what is in the back, based on scene alpha and/or zdepth.
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As i imagined it in the other thread not only could you watermark and choose to tile that watermark across the whole image (perhaps with transform controls) But also just add any image in a corner, with transparency respected.
I see why some prefer to do it in post but when we arent doing any post or CC it would be amazing to just have the output ready to send to the client especially for test renders etc.
Also removes a step in an animation potentially speeding up encoding.
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+1 to this!
I'd like to use it to test PNG files with some glass objects and a black background and a a black shadowcatcher.
Shadows and reflactions are difficolt to evaluate and it would be usefull to simply select an image or another as background to see if it's working well with few clicks.
Now I have to save as png, open it with ps add a flat color layer and finally check it... than make some adjustment, save to png, open it with ps... etc
Man
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As i imagined it in the other thread not only could you watermark and choose to tile that watermark across the whole image (perhaps with transform controls) But also just add any image in a corner, with transparency respected.
I see why some prefer to do it in post but when we arent doing any post or CC it would be amazing to just have the output ready to send to the client especially for test renders etc.
Also removes a step in an animation potentially speeding up encoding.
The one huge disadvantage by doing it in the render, is if you need to change the overlay, you need to rerender the entire image again, potentially wasting hours of time. By doing it in post, it takes a few seconds.
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It's about those daily preview iterations. We regularly render out a sequence of 10-20 key frames (camera positions) with geometric or perspective changes, sometimes multiple times a day. The images themselves may need only 5 Min. in HD resolution and they get no additional post processing. Grab output, send it to all participating is all what I want to do in this case. But the output should be watermarked/stamped as such a preview (we had our experiences when not doing so :) But again, as mentioned, this could/should be done with either a post render script (which then also may create a watermarked copy) or any external context menu script, no need to waste precious developer time for this imho.
Good Luck
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This could also be done as a render element that can be enabled/disabled in the vfb. Its then non-destructuve if youre rendering to CXR.
I agree this doesnt need developer attention right now.
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This could also be done as a render element that can be enabled/disabled in the vfb. Its then non-destructuve if youre rendering to CXR.
Hm, what would that change? If you'd turn it on, your beauty render would be ruined, if you'd turn it off, you still would need to comp it in post and that would defeat purpose of this request.
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This could also be done as a render element that can be enabled/disabled in the vfb. Its then non-destructuve if youre rendering to CXR.
Hm, what would that change? If you'd turn it on, your beauty render would be ruined, if you'd turn it off, you still would need to comp it in post and that would defeat purpose of this request.
Well not necessarily. If youre rendering to CXR you could have the ability to enable/disable it in the VFB so if you ever needed it without you could reopen the cxr and save.
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Hi! Maybe I've missed it, but is there any progress in this topic? Let's say I need to align all camera views to specific grid. Would be perfect if I could overlay grid map on the camera view to align.
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Actually VFB+ has the tool called Stamper, where you can add multiple layers of texts or image based watermarks to your renders. Good thing, that you can use it even if your primary VFB set to Corona VFB - if you have VFB+ installed, it will copy each stopped (not cancelled) rendered picture with all Corona VFB's adjustments in to it's Render History buffer and could be recalled simply pressing standard Max's Show Rendered Frame Window, so you can save your image with all Stamper's layers from there manually, or, if I remember right, you can set to save rendered images automatically to the hard drive.
Plus that you can add watermarks to existing pictures - VFB+ has option to load image in it.
BTW I love VFB+'s Render History - it can compare 2 different size images in it's VFB. It's really good to have it as additional tool.