Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: Vizoom on 2019-07-09, 20:10:26

Title: Bump in shady areas
Post by: Vizoom on 2019-07-09, 20:10:26
Hello,

how can I improve the bump?
Tried with bump mask and normal mask, bump channel and corona normal shader:
The problem: In shady zones the bump effect is almost washed out...It looks really not natural, as it would be another material there :(.
Does corona-bump only work in directly illuminated areas?
Please look at the example attached.

Thanks!
Title: Re: Bump in shady areas
Post by: burnin on 2019-07-09, 22:16:45
See, if Texture Sampling set to None fits you better.

Another option would be to emphasize surface structure by slightly multiplying bump map in with diffuse...
Title: Re: Bump in shady areas
Post by: Vizoom on 2019-07-09, 23:55:06
Thanks burnin, I´ll try it!