Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: johnnyswedish on 2019-06-28, 10:17:26
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Hi Forum!
I did my first job with volumetric material to create visible light rays from stage lights. I have created a cube around the whole scene with volumetric material and rendered it at 1080x1920px with 80 passes. The light rays are really grainy and ugly. How do I fix this? Thanks :-)
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Try to use "single bounce only"
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Hi Houska,
Thank you for a swift reply! I will try this out this evening... Have a great sweltering weekend :-) John
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Hi Houska,
I tried this but still looks unacceptably grainy. Could I send you the scene with the spotlights? John.
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Hi John!
You are welcome to upload your scene. You'll find the link to the private scene uploader in my signature below.
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I've tried to use the volumetrics feature several times - Personally I find this feature useless due to very very long render times (always with "single bounce" ticked on)