Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: supakl on 2019-06-24, 14:23:25
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Hello,
i need help in corona 4 bitmaps. Reload texture map does not work automatically. When I save a changed jpg texture, I have to manually reload it to make the changes appear in the scene. In max material bitmap it works automatically even in corona 3.2 it worked automatically for me. I apologize for my English. Thank you
i have 3d max 2018 corona 4
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Are you using regular or interactive rendering while resaving your bitmaps?
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not in the corona bitmap shader
not in regular or interactive rendering
but in corona 3.2 bitmap shader and 3d max bitmap shader it works
I don't know what the problem is
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Hi,
Do you have any error messages in the CoronaBitmap information box?
Thanks,
Rowan
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Here is an example after changing the lightness of the image in photoshop and saving it.
Left corona 4 bitmap did not load automatically change jpg.
To the right of the 3D MAX bitmap, the jpg change was automatically loaded.
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Hi,
Thanks for reporting this to us, I have been able to reproduce the same behaviour that you are experiencing.
I will report it to our dev team to investigate asap.
Thanks,
Rowan
(Internal ID=367287589)
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Hi again,
I have an update, it looks like somehow a setting got messed up in one of the config files. If you follow the following steps it should start to work;
1) Close Max
2) Open the following file in notepad: %localappdata%/Autodesk/3dsMax/2018 - 64bit/ENU/en-US/plugcfg/corona/SystemSettings-3154687.conf
3) Find system.enableBitmapModificationChecks
and change it from false
to true
4) Save the file and reload Max
This might get reset to false from time to time, but we are working on a fix so this doesn't happen in the future.
Thanks,
Rowan
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I'll try it
thanks
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I had this file there SystemSettings-288435.conf
it works
thanks
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Hi,
I'm glad it works.
Cheers,
Rowan