Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Manorouss on 2019-06-19, 14:31:23

Title: Epoxy Concrete Floor - Material Help!
Post by: Manorouss on 2019-06-19, 14:31:23
Hey Guys! I am rather new to corona multi layering material, I have been struggling with creating materials though references.
I have been trying for the last 3 days to get aan Epoxy Floor Concrete to look as the reference picture but failing miserably, so i didn't have anywhere else to go then here.
I am gonna attach the reference picture and some very close maps i found for it, if anyone could shed some light on how to make this material, would be a total savior!
Since this is an entry exam for potential employment company. I even went as far as buying the material from this link "https://flyingarchitecture.com/materials/epoxide-concrete-floor#C1758" but unfortunately i was a corrupted material file. Super looking forward to a solution!
Title: Re: Epoxy Concrete Floor - Material Help!
Post by: Renato Neto on 2019-06-19, 15:36:17
Hello,

You can use a map of any concrete in the diffuse and in the slots of reflection and Glossiness, you can use a dirt map to make something like your ref (play with Amout value that is set with 100 by default) and the values of gloss. You can use the same dirt on the bump slot or another map.

:)
Title: Re: Epoxy Concrete Floor - Material Help!
Post by: John.McWaters on 2019-06-19, 16:37:40
Definitely need a reflection glossiness map which could just be the texture map itself. You could also mix it with a scratchy grunge map to introduce those scratches you see.
Title: Re: Epoxy Concrete Floor - Material Help!
Post by: Manorouss on 2019-06-21, 10:19:52
Thanks a lot guys, i managed to get this result by adding layers on the specular map. still not 100% there.