Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: inthemix7 on 2019-06-18, 06:06:48

Title: Anisotropy
Post by: inthemix7 on 2019-06-18, 06:06:48
Hi
I have a with anisotropy material. Simple geometry (plate whith flat bottom).
after turn on anisotropy the circle appears on the bottom. Tried different types on closing the bottom but the result is the same, exept the size of that circle
(https://uc5390f0022f533fdb54155f9f67.previews.dropboxusercontent.com/p/thumb/AAcEqN4VA3t2NfsD7yy7W9_6efsAKfPk6DMyt2Ei49lP-J_4AH_2RysHykb-A1fOVtGl2keaE8LXfyfyTs_G-LUBjxn9pYHni62sCx8DfMVw1PIQrW4Dx1Pke3VzDhc040drf-_REsSTD1fXLX9NSBwPmbFgMg50b9BgOCT9CaHYR9pNdF3eUs_EB8vqa6RL8SC41ggBd4FSn2zB10t1bngN0xaW1GFZhZ9Z_B4lKYF7DKR78CGpUdjC6v_oWn_lr4Bd6hncGmaJZutLcP7Lp0kw6RbSzC7ypS_zkuUP8Y_xyHppU90-ktOVZo55WGwUuSju4ArWi6tdmBvtdUEBODVrGNFX21LFp1MERtx9MppjGcEqHe7fMBsGX7jL210cHHE/p.jpeg?fv_content=true&size_mode=5) (https://uc53fd73646a5dbc4ce4067404eb.previews.dropboxusercontent.com/p/thumb/AAeV5vL3SXitko1z9noskXi7YwI4TDcw3HmSO_HwAf8hg1Agwhq29hmjYKhpZG_kEpDg9zqVgH1NUUjMhGZ4gLp1mIzXSPaWcwvEtU3U4n8aXfyydSwISEh0dmQvEfaNgQY8lNjEIS51ZPWtl-hFr35iGJj-5IJoZ9FKQzwu6ODP3kBIWOvcpe0otIBtLiLC5Aml85msjA5MeX-WLLICAKcA3iMTzpBsfeEel_xfclNLjDtCZelYpv5i-Fvy8DFdlACdq4nVQuMC4fRSOEPfF1FkZUB81DKN6sg0bYPcq1ZZ9_HdkeqPtY29CK20Opqyw4PMrqyT3yOkVPeVRYZfIvjAZlUgsVlEPfuUDhsQ4mlVqf0kve3I8-oiL31DyYjqa4Q/p.jpeg?fv_content=true&size_mode=5)


Title: Re: Anisotropy
Post by: FrostKiwi on 2019-06-18, 06:10:51
Looks like normal smoothing is a bit off.
Either put faces on the inner part of the bowl all in one Smoothing group using edit poly or if memory serves me correct, throw a smooth modifier on it. It allows you to set smoothing to auto and just input an angle which it auto smooths with.
That'd be my guess.
Title: Re: Anisotropy
Post by: inthemix7 on 2019-06-18, 06:19:30
it`s all in one smoothing group
Title: Re: Anisotropy
Post by: inthemix7 on 2019-06-18, 11:09:09
screenshots
Title: Re: Anisotropy
Post by: romullus on 2019-06-18, 11:26:26
Does mapping correct? Plug gradient ramp from anisotropy angle to diffuse and see how it looks.
Title: Re: Anisotropy
Post by: inthemix7 on 2019-06-18, 11:49:17
if i understand correctly, here the result
Title: Re: Anisotropy
Post by: sprayer on 2019-06-18, 12:09:54
upload the scene, it will be faster to solve
Title: Re: Anisotropy
Post by: inthemix7 on 2019-06-18, 12:18:06
scene
Title: Re: Anisotropy
Post by: sprayer on 2019-06-18, 13:05:58
Do not know. with your file 3d  max is crashing on saving
It's something with your 3d model, will be faster to make new similar 3d object with the same settings
(https://i.imgur.com/l27A1GG.jpg)
Title: Re: Anisotropy
Post by: romullus on 2019-06-18, 14:19:36
Mapping looks correct. Try to change anisotropy orientation from local axis to UVW in Corona material's advanced options. If that won't solve the issue, then it's most likely smoothing issue - add support loop near the transition between flat and curved portions of the plate.