Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: maru on 2014-01-16, 21:46:09

Title: light mtl + motion blur
Post by: maru on 2014-01-16, 21:46:09
Build timestamp: Jan 16 2014 00:34:04

Looks like something is wrong with motion blur when applied to light mtl objects.

1. standard Corona mtl
2. same geometry, light mtl

update: it is rendered with bidir, but the same thing happens with progressive

update 2: looks like it only happens to simple objects like boxes, disappears if you subdivide it
Title: Re: light mtl + motion blur
Post by: Polymax on 2014-01-16, 22:19:49
Strange, I tested geometry and camera MB and work for me
(https://dl.dropbox.com/s/dxcve5oidhux10w/ScreenShot00813.jpg)
Title: Re: light mtl + motion blur
Post by: maru on 2014-01-17, 11:06:41
Strange... I'll check it again. Are you using the same build? Was your box only 1x1x1 segment?
Title: Re: light mtl + motion blur
Post by: Polymax on 2014-01-17, 11:27:46
Strange... I'll check it again. Are you using the same build? Was your box only 1x1x1 segment?
yes 1*1*1 (i use 16/1 build)
Title: Re: light mtl + motion blur
Post by: Ondra on 2014-01-17, 16:58:30
Fixed
Title: Re: light mtl + motion blur
Post by: maru on 2014-01-17, 18:57:04
So I don't have to check it again? Thanks! :)
Title: Re: light mtl + motion blur
Post by: Ondra on 2014-01-17, 19:09:02
check it, jsut to be sure
Title: Re: light mtl + motion blur
Post by: maru on 2014-01-17, 21:52:42
Checked. Works fine now.