Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: subpixelsk on 2014-01-16, 13:54:11

Title: Glass problem
Post by: subpixelsk on 2014-01-16, 13:54:11
Hi, i´ve got this strange problem when trying to setup glass material - notice that front light glass is not transparent and is kind of weird. What might be the problem here?

(http://s27.postimg.org/yiubnvdir/glass.jpg)
Title: Re: Glass problem
Post by: romullus on 2014-01-16, 14:23:32
And how one could answer your question without knowing how your material setup looks?
Title: Re: Glass problem
Post by: kahein on 2014-01-16, 14:31:30
yep
give more info in your glass material setting
Title: Re: Glass problem
Post by: maru on 2014-01-16, 14:34:36
1. it may be reflecting the gray-ish environment
2. it may have diffuse component set to more than 0
Title: Re: Glass problem
Post by: subpixelsk on 2014-01-16, 14:43:36
I have a pretty standard material setup, therefore I didn´t post it but here it is

(http://s21.postimg.org/lpixi44dj/Untitled.jpg)
Title: Re: Glass problem
Post by: maru on 2014-01-16, 15:37:23
So my guess is that it's simply reflecting the grey background. Try setting it to black and rendering again.
Title: Re: Glass problem
Post by: subpixelsk on 2014-01-16, 15:46:45
It didn´t help, the glass is still not transparent as it should be.. (this is what is under the glass and should be visible)

(http://s28.postimg.org/r4rjwd64d/glass.jpg)
Title: Re: Glass problem
Post by: subpixelsk on 2014-01-16, 15:58:38
Bug solved - strange behavior of glass was caused by AO map in my basic Corona Material for the rest of the car...thank you all for help :)