Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Dionysios.TS on 2019-06-04, 12:17:34

Title: CoronaColorCorrect rotated 90° in viewport
Post by: Dionysios.TS on 2019-06-04, 12:17:34
Hi all,

I just noticed something weird.

- Put an env map HDRI in the scene via CoronaBitmap
- In Viewport Global Settings turn on: Use Environment Background
- Apply in Active view and you'll see naturally the HDRI you use as environment in your viewport
- Now go in the Material Editor and apply on the previous CoronaBitmap a CoronaColorCorrect map
- The HDRI map in the viewport is rotated 90° !

Can you guys check as well?

Thanks,

Dionysios -
Title: Re: CoronaColorCorrect rotated 90° in viewport
Post by: pokoy on 2019-06-04, 13:05:44
Ah yes, saw this recently and wasn't sure what to make of it... I think in my case it even messed up a screen spaced environment.
Good catch and thanks for posting, hope it'll be resolved soon.
Title: Re: CoronaColorCorrect rotated 90° in viewport
Post by: rowmanns on 2019-06-04, 13:10:15
Hi,

I have tested this today and can confirm the issue. It's with our dev team :)

Thanks,

Rowan

(Internal ID=336902086)
Title: Re: CoronaColorCorrect rotated 90° in viewport
Post by: Dionysios.TS on 2019-06-04, 15:24:17
Thanks for checking guys!

D.