Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: vahur6 on 2019-05-17, 10:30:58
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Maybe I'm missing something obvious but how can I get rid of bad edges when I want to render with direct visibility override image and dof enabled in camera?
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hi vahur6, i just tried it and i can confirm this issue. it happens only when we use coronabitmap with screen mode. but not with spherical mode.
you can create a bug report about this.
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Hmm, would it help if you'd set background image tiling to 0.99?
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Hmm, would it help if you'd set background image tiling to 0.99?
i set it to lower than 1 and the weird border is still there
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I vaguely remember something like that was being reported years ago, but i'll move the topic to bug reporting nonetheless. I think this is quite serious bug and it should be fixed once and for all.
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thanks romullus
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One note: this also happens with the 3ds Max Bitmap.
Reported.
(internal id=353726053)
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I thought this known limitation always struggle from this and never report