Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: vahur6 on 2019-05-17, 10:30:58

Title: dof and background image
Post by: vahur6 on 2019-05-17, 10:30:58
Maybe I'm missing something obvious but how can I get rid of bad edges when I want to render with direct visibility override image and dof enabled in camera?
Title: Re: dof and background image
Post by: Christa Noel on 2019-05-17, 10:52:12
hi vahur6, i just tried it and i can confirm this issue. it happens only when we use coronabitmap with screen mode. but not with spherical mode.
you can create a bug report about this.
Title: Re: dof and background image
Post by: romullus on 2019-05-17, 11:08:26
Hmm, would it help if you'd set background image tiling to 0.99?
Title: Re: dof and background image
Post by: Christa Noel on 2019-05-17, 11:35:47
Hmm, would it help if you'd set background image tiling to 0.99?
i set it to lower than 1 and the weird border is still there
Title: Re: dof and background image
Post by: romullus on 2019-05-17, 12:05:06
I vaguely remember something like that was being reported years ago, but i'll move the topic to bug reporting nonetheless. I think this is quite serious bug and it should be fixed once and for all.
Title: Re: dof and background image
Post by: Christa Noel on 2019-05-17, 12:37:45
thanks romullus
Title: Re: dof and background image
Post by: maru on 2019-05-17, 16:44:42
One note: this also happens with the 3ds Max Bitmap.

Reported.

(internal id=353726053)
Title: Re: dof and background image
Post by: sprayer on 2019-05-17, 23:47:04
I thought this known limitation always struggle from this and never report