Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: Nejc Kilar on 2019-05-17, 09:02:38

Title: (Daily Build 2019-05-16) Every odd frame renders dark
Post by: Nejc Kilar on 2019-05-17, 09:02:38
Yup, you've heard it here first.

I'm trying to render out an animation with the latest daily and every odd frame comes out really dark. Almost like its got some weird gamma applied. If you render just the still frame it comes out great.

Upon reinstalling the previous daily the animation renders fine.

If you need more info please let me know, I can't send over the scene though.
Title: Re: (Daily Build 2019-05-16) Every odd frame renders dark
Post by: TomG on 2019-05-17, 14:21:12
Does it happen in every scene? Only rendered locally? Is it always the odd numbered frames, no matter which frame you start on? Does it happen in every scene, or just this one specific one? Can the scene be simplified down to a shareable state, e.g. if you leave nothing but a plane and a cube but the same lighting and camera, with this still happening?

Cheers!
Title: Re: (Daily Build 2019-05-16) Every odd frame renders dark
Post by: Nejc Kilar on 2019-05-17, 19:33:00
Sorry for the lacking bug report, Tom. I just wanted to get the topic going so that I don't forget to report it...

Haven't tested it on other scenes yet. Or thoroughly for that matter. It is local, only an object is animated, always odd frames.

When I get the time I'll test it out.
Title: Re: (Daily Build 2019-05-16) Every odd frame renders dark
Post by: TomG on 2019-05-17, 20:34:39
No worries! Just without the extra info, we wouldn't know what to look for or where to look for it :)

For example here, an animated cube over 30 seconds PT + UHD saved to JPG with a Corona Sky as the light using Corona Denoising, and pretty much everything default, renders just fine.
Title: Re: (Daily Build 2019-05-16) Every odd frame renders dark
Post by: Ales on 2019-05-20, 14:48:24
The same problem was also reported here: https://forum.corona-renderer.com/index.php?topic=23347.msg149258#msg149258

It is problem in scenes with environment (environment map fails to initialize each odd frame in animation), we fixed it a moment ago, so it should be working in next daily build.
Title: Re: (Daily Build 2019-05-16) Every odd frame renders dark
Post by: Nejc Kilar on 2019-05-20, 21:10:43
The same problem was also reported here: https://forum.corona-renderer.com/index.php?topic=23347.msg149258#msg149258

It is problem in scenes with environment (environment map fails to initialize each odd frame in animation), we fixed it a moment ago, so it should be working in next daily build.

Sweet, thanks for letting me know! Hurraaay!