Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: kraphik3d on 2019-05-13, 09:08:16

Title: Material conversion bug - diffuse material level is 0 percent
Post by: kraphik3d on 2019-05-13, 09:08:16
Some of materials leave at zero percent when running material conversion with Corona renderer own "Convert scene" command.
This results in black material preview and black material in rendering. Only some materials will show correctly.
Title: Re: Material conversion bug - diffuse material level is 0 percent
Post by: Beanzvision on 2019-05-14, 10:42:13
Hi there, what kind of material were you trying to convert that didn't work out? And what materials did convert as expected? Thanks
Title: Re: Material conversion bug - diffuse material level is 0 percent
Post by: kraphik3d on 2019-05-14, 13:59:24
some basic materials like wood, stone etc. File is a 3ds-file with jpg-files.
Title: Re: Material conversion bug - diffuse material level is 0 percent
Post by: kraphik3d on 2019-05-16, 14:59:07
Here how material panel shows with many converted materials as black ( 0%). So conversion is not always 100% reliable and you have to manually set material diffuse from 0% to 100% or other.
Title: Re: Material conversion bug - diffuse material level is 0 percent
Post by: houska on 2019-05-16, 15:01:50
Hi kraphik3d!

Could you send us a file with the materials that convert incorrectly so that we can fix the converter? Thank you!
Title: Re: Material conversion bug - diffuse material level is 0 percent
Post by: kraphik3d on 2019-05-16, 20:38:36
Due to copyright it´s not possible to send any file
but I think any 3ds file will have same error.
Title: Re: Material conversion bug - diffuse material level is 0 percent
Post by: houska on 2019-05-17, 10:57:15
That's too bad :-( We'll have to try to replicate it ourselves then.
Title: Re: Material conversion bug - diffuse material level is 0 percent
Post by: Beanzvision on 2019-05-20, 11:04:34
What converter are you using? Our built-in scene converter or the Corona Tools plugin? Our converter doesn't rename materials, yet Corona Tools does. It renames it to "CRN_xx" for example. I see all of your materials are renamed. So if this is via the Corona Tools plugin you'll need to speak to the developer. And are the materials standard c4d or VRay? Thx
Title: Re: Material conversion bug - diffuse material level is 0 percent
Post by: kraphik3d on 2019-05-22, 09:32:42
I use built in converter