Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: Tanakov on 2019-05-09, 16:58:42

Title: CornaMultimap - Rotation
Post by: Tanakov on 2019-05-09, 16:58:42
Plix plax plox add "Rotation" param in Corona Multimap

CornaMultimap without it creates some problems with "portrait" textures
Title: Re: CornaMultimap - Rotation
Post by: Christa Noel on 2019-05-13, 10:40:42
sorry tanakov, did you mean randomize map's rotation?
Title: Re: CornaMultimap - Rotation
Post by: maru on 2019-05-16, 14:59:58
You can plug a MultiMap into a UVW Randomizer. Does it help?
Title: Re: CornaMultimap - Rotation
Post by: Tanakov on 2019-05-22, 10:28:16
You can plug a MultiMap into a UVW Randomizer. Does it help?

Yes, but that kind of overcomplicates, a really easy process of 90-degree rotation of texture.

As you need to add UVWRandomize set the rotation from 90 to 90, instead of just adding quick 90

sorry tanakov, did you mean randomize map's rotation?

No, not really I know we have CoronaUVW Randomizer :)