Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: gkeefer9 on 2019-04-23, 20:10:23

Title: Corona light renders at PSR 0 when used in a cloner
Post by: gkeefer9 on 2019-04-23, 20:10:23
When using corona lights in a cloner object, a copy of the light is rendered at 0,0,0.
This is regardless if the cloners reference is moved from 000

Happens on both my R19 dual Xeon W10 machine and my R18 threadripper W10 machine

Version: 3 hotfix 1 (core 3)