Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: romullus on 2019-04-02, 15:11:50
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Scatter ignores 3d map's object XYZ mapping mode and always uses world XYZ.
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My imagination sometimes fails me. Can you explain what exactly is happening and/or post screenshots?
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Sorry for vague description. What i wanted to say, that if 3D map is plugged into scatter's distribution or scale slots and it's mapping is set to objectXYZ mode, scatter will ignore it and will read it as if it's set to worldXYZ mapping mode. Pictures and scene is attached.
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Hi,
Thanks for the scene and screenshots.
I have spoken to our development team and we will into it.
Thanks,
Rowan
(Internal ID=336909094)
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Hi, should be fixed in v4. ;-)
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Thank you!
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Thank you!
You are welcome :-)