Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: pietro3d on 2019-03-28, 20:46:58
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Hi, I need to render a scene one time but with possibility to switch a different material to one object.
is there a way to assign two texture to one object, and switch one and other in post production, maybe with render elements?
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No, sorry. You'd have to render twice - you'd could however use "render selected" second time around to speed up the second rendering (be sure to include any objects where the changed object is reflected or refracted in / through), then overlay in post.
(edit depending just how different the material is - if it's a color change only, you could use ObjectID mask to mask out the object and use Photoshop and other tools to adjust hue, saturation, tint, etc).
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Thanks. I have to render twice, becouse I run render night and I have no time to switch to render selected objects.
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You can animate material and change it via material modifier
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Corona implement Added CoronaSelect map and CoronaSelectMtl material with latest beta. One step closer my need. Maybe it will be added in latest version with render elements.