Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: lacilaci on 2012-11-04, 17:21:31

Title: Infection
Post by: lacilaci on 2012-11-04, 17:21:31
A little illustration made from early shaders and textures rendering tests.
Title: Re: Infection
Post by: Chakib on 2012-11-04, 17:34:16
you should apply corona dof instead of this one.
Title: Re: Infection
Post by: lacilaci on 2012-11-04, 17:42:28
agreed it would help... however this was only for fun after I rendered a test view to see how the shading and texturing looks. Now I'm going to do some little adjustments and build some proper scene for these characters...
Title: Re: Infection
Post by: Ludvik Koutny on 2012-11-04, 17:58:44
Keep it up...  i would get rid of weird dark fringes around creatures though ;)
Title: Re: Infection
Post by: lacilaci on 2012-11-05, 00:21:22
scene view and lighting test... quick render... and even added more noise in post, lol...
Title: Re: Infection
Post by: Chakib on 2012-11-05, 03:11:11
scene view and lighting test... quick render... and even added more noise in post, lol...

hhh nice, they remind me of men in blach aliens :D i would like to see them animated :D
Title: Re: Infection
Post by: lacilaci on 2012-11-05, 11:20:43
lol, they really look alike :D. Here's another one.
Title: Re: Infection
Post by: maru on 2012-11-05, 14:02:40
All this heavy postprocessing makes it look like an ingame screenshot.
Title: Re: Infection
Post by: Ludvik Koutny on 2012-11-05, 14:25:34
You should reconsider your postprocessing techniques and maybe try to approach it from different direction. All of your renders have sort of clamped washed tinted highlights, that mostly do not look very appealing ;)
Title: Re: Infection
Post by: lacilaci on 2012-11-05, 15:12:03
yeah I know, I've come to a very bad habit of offsetting darks and flattening the midpoint... I don't know why I like it :D lol.... okay I'll stop.