Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: troyhome on 2019-03-02, 00:24:56
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I have a 360 spherical pano image and I need to place a building into it, and render it out such that the output is the same as the original spherical pano, just with the building in it.
I know how to get the pano into Corona in 3ds Max, and I can render a nice view of it, no problem. The challenge is: how can i match the output to the spherical pano that I'm using as a dome background?
The spherical pano is of a job site. A drone captured images from 400 ft up and they were stitched into a 360 pano. I need to place a building on the site. The idea is that you'll be able to view the pano photo with the rendered building in it and not know that it's a rendering.
I can find nothing about this anywhere. Any ideas?
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Hi. JCdeBlock showed some examples here: https://forum.corona-renderer.com/index.php?topic=11061.msg70544#msg70544
He also described his workflow in this thread (reply #5). From that description I would say, that you shouldn't use dome mode, but instead use a spherical environment with a shadow catcher plane.
But take a look yourself :)
Hope it helps
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Thanks for the direct...I'll check into it!
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UPDATE:
This link was extremely helpful. @JCdeBlok was extremely helpful and now I know how to insert CG into a 360 photo!