Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Image Box Studios on 2019-01-31, 15:38:32

Title: Blur Texture
Post by: Image Box Studios on 2019-01-31, 15:38:32
Hello Everyone.

We have problem with a big unwrapped road. render UV output is 4098.
Unwrapped road texture look good in Photoshop but when we render , Road texture look very bad and blur.
Please help us in this regard.

Screen Shot attached.
Thanks in advance.
Title: Re: Blur Texture
Post by: romullus on 2019-01-31, 16:29:48
Hmm, what would happen if you'd zoom in your texture in photoshop as much as it is zoomed in 3ds Max? I guess it wouldn't look that sharp anymore, right? You shouldn't use unique textures for big flat areas, like road, square or brick wall, it will never look sharp, even 16K resolution won't be enough. Use tiled texture for asphalt and add unique dirt texture on top to mask repetition.
Title: Re: Blur Texture
Post by: Image Box Studios on 2019-01-31, 16:42:10
Hmm, what would happen if you'd zoom in your texture in photoshop as much as it is zoomed in 3ds Max? I guess it wouldn't look that sharp anymore, right? You shouldn't use unique textures for big flat areas, like road, square or brick wall, it will never look sharp, even 16K resolution won't be enough. Use tiled texture for asphalt and add unique dirt texture on top to mask repetition.

Thank you Romullus for your help. You are right.