Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: postwendend on 2013-12-27, 19:44:05

Title: raindrops on glas problem
Post by: postwendend on 2013-12-27, 19:44:05
i wasn't able to figured out how to arrive this effect on my glas setup ( image attaced below)


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glas / air / glas / wet

any suggestion
Title: Re: raindrops on glas problem
Post by: postwendend on 2013-12-28, 01:11:02
here my scene > it works fine now but it is way to dark - but every values are fine?!
Title: Re: raindrops on glas problem
Post by: postwendend on 2013-12-28, 01:47:02
found a solution.

i unwrapped the texture and used the bump / refra.gloss map channel as uv coord not as seperat shader