Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: Tanner on 2019-01-21, 20:04:05
-
Would it be possible to revert the CoronaBitmap UVW scaling controls to how 3ds' native bitmap controls UVW scale? There's a lot of instances where I link both the U and V (width and height) scales to the same Bezier Float controller so that I only have to change one value and it will always keep the bitmap square. Right now if I try to export the UVW scale to a different controller, I'm stuck with Bezier Point3 and it doesn't offer the same level of control.
-
Closing as duplicate of https://forum.corona-renderer.com/index.php?topic=22352.0