Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Studioviz3D on 2019-01-15, 13:16:07

Title: [solved] Strange Mapping Texture
Post by: Studioviz3D on 2019-01-15, 13:16:07
I have this strange look on my test render. I applied regular wood texture with UVW map modifier (box)
Please help.

thanks!

Title: Re: Strange Mapping Texture
Post by: pokoy on 2019-01-15, 13:39:18
I guess you could upload a bigger picture, together with a more detailed explanation, e.g. what exactly is and where do we see the 'strange look'?
Title: Re: Strange Mapping Texture
Post by: Studioviz3D on 2019-01-16, 09:46:55
Sorry for the missing info.

I got some white spots on the nightstand legs. I have regular wallnut texture applied to it with UV mapping as box.

thanks for the feedback.


Title: Re: Strange Mapping Texture
Post by: v.p.vlasenko on 2019-01-16, 10:53:53
If you're using walnut from corona material library - you should use real-world map size in UVW Map modifier. Right now for me it looks like wrong texture size.
Title: Re: Strange Mapping Texture
Post by: Studioviz3D on 2019-01-18, 09:10:46
thanks alot I played with mapping coordinates, it s looking better.

Cheers!

Title: Re: Strange Mapping Texture
Post by: maru on 2019-01-18, 13:05:40
See: https://forum.corona-renderer.com/index.php?topic=20616.0
Title: Re: Strange Mapping Texture
Post by: Studioviz3D on 2019-01-18, 14:15:17
thanks Maru that is an great article.

Appreciated!