Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: DanCaldwell on 2019-01-07, 23:50:14

Title: Banding in Corona Bump Converter
Post by: DanCaldwell on 2019-01-07, 23:50:14
Hey there,

I'm encountering an issue in Corona 3 where if I put a procedural map through bump converter, the output becomes stair-stepped, similar to if the image was low bitrate. Just wondering if there is a setting I need to change somewhere in Corona to resolve it, or if it is a bug (I don't recall the same problem being in previous Corona versions). Using Max 2016.

Please see pics for an example.

Thanks,
Dan
Title: Re: Banding in Corona Bump Converter
Post by: maru on 2019-01-09, 13:28:02
Not sure, but it might be expected for some maps. Have you tried changing the blurring parameter in the Bump Converter?