Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: jjaz82 on 2013-12-20, 12:02:12

Title: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2013-12-20, 12:02:12
hi everyone
yesterday i installed the new Daily Build and i noticed a decrease speed Rays/s from 1,7M to 1,2M, is it normal?

thank you

Nicola
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2013-12-20, 12:33:03
Can you show what the scene contains?
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2013-12-20, 15:27:01
yep
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2013-12-20, 15:29:51
I dont know how much opacity is in the image, but the number can be indeed lower for scenes with multiple twosided/hybrid glass objects/opacity maps/..., even though the overall speed could be faster. So unless you see some big decrease in performance (amount of noise after some time), I would let it be
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2013-12-20, 18:26:31
ok, i understand.
I didn't notice a drastic decrease in performance,  numeric only. :)
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ludvik Koutny on 2013-12-20, 19:09:47
ok, i understand.
I didn't notice a drastic decrease in performance,  numeric only. :)

I would still make sure the new build is not slower. It should definitely not be slower. So it would be great if you could make a test with both builds rendering for the same time and then compare noise.
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2013-12-20, 19:15:38
ok.. is it possible have both versions in same time? without have two version of 3ds max?
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2013-12-23, 14:41:45
here is a comparative test..

last DB have less Rays/s but more speed.



Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-01-13, 21:25:39
last build.. same file but there is a difference on specular highlight..
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2014-01-13, 21:44:31
this looks really weird, can you upload the scene here? http://corona-renderer.com/upload/
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-01-13, 23:10:19
sure!!
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-01-13, 23:31:08
done
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2014-01-13, 23:33:49
Are you sure? There is no upload at the server...
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-01-14, 09:35:58
even now?
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2014-01-14, 10:27:30
still none. Can you upload somewhere else?
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-01-14, 10:59:14
I'm trying to reupload
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-01-14, 16:38:09
done... can you find it?
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2014-01-14, 16:52:29
no. Just upload it somewhere else and send me the link
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-01-16, 13:50:50
i uploaded the file.. v_sogg_comp8_5.rar
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2014-01-16, 18:16:45
ok, the error was caused by your glass being set to hybrid, not twosided. You have to manually update it, since the UI has changed from previous versions
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-01-16, 20:23:46
very simple

thank you :)
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-04-11, 21:05:55
hi

can two different versions of corona on distributed  render generate this problem?

both are different version of corona 6.

i used a vray cam..

best regard
Nicola
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-04-30, 10:41:33
ok i trying with same version of corona, (last daily build) the problem persist..
any advice?
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-05-02, 22:27:20
little test with forest pack pro 4.2.2
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2014-05-02, 22:54:33
nice ;)
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-05-07, 18:40:08
thank you.. Corona "simple + fast = magic" :D
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-05-21, 16:39:57
An old personal work rendered with corona.. volumetric effect made in post.
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-05-22, 16:15:33
i noticed this.

if I use DR Mode, Corona stop the render after only 2 minutes of calculation, always..

1 ws: dual xeon E5645
2 ws: i7 4930k



Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-06-10, 11:49:58
test  v7 and forest pack



Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-06-11, 11:12:24
other test with a7 and forest pack

i noticed a little speed improvement from a6 :)
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-09-12, 20:51:59
hi everyone
last DB 10/09/2014
i noticed a strange behaviour with exposure value.. this video show the problem.

feature=youtu.be
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-09-24, 15:37:21
hi Ondra

debug allert last daily build

File: C:\Corona\src\CoronaCore/core/RaytracingCore.h
Line: 144
Condition: dot(hitWorld.gNormal(), rayWorld.direction) <= 0.f
Var 1: 2.98023e-008
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2014-09-24, 17:00:37
this one is probably harmless... but you can still send the scene if you want :D
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-09-24, 17:17:45
sure.. mail?
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: Ondra on 2014-09-24, 18:49:02
https://corona-renderer.com/upload/ and create a thread for it either here or on mantis
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-10-11, 14:31:20
Test dof.
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-10-14, 15:45:33
hi Ondra
Photographic exposure seems to be solved
Button Start Interactive it's perfect, but if i want change the resolution of interactive mode i must start a normal render, is it a normal behavior?

Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2014-12-29, 19:48:01
(lappon forest) forest pack test with last build
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: snakebox on 2014-12-31, 01:27:11
hi Ondra
Photographic exposure seems to be solved
Button Start Interactive it's perfect, but if i want change the resolution of interactive mode i must start a normal render, is it a normal behavior?

I believe you can just drag the interactive render window bigger, and it will adjust resolution.
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2015-01-02, 18:42:52
this is an old bug solved recently.
Title: Re: jjaz82 T&C (Tests and Considerations)
Post by: jjaz82 on 2016-04-03, 09:21:23
global volume test with adaptivity and denoise