Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Pierreden on 2013-12-20, 08:31:55

Title: Bump intensity
Post by: Pierreden on 2013-12-20, 08:31:55
I just want to know if the bump intensity number have a unit (like displacements "mm") or if its just an arbitrary scalar.
Title: Re: Bump intensity
Post by: art-MIXER on 2013-12-20, 10:22:06
I welcome, too, would like to bind to a specific millimeters or other unit of measure. May even be attached to the system units.
Title: Re: Bump intensity
Post by: Pierreden on 2013-12-20, 10:40:30
To have bump intensity in scene units would be great.
Title: Re: Bump intensity
Post by: Ondra on 2013-12-20, 10:41:35
it does not have a scale, because it is a fake effect
Title: Re: Bump intensity
Post by: art-MIXER on 2013-12-20, 14:41:39
it does not have a scale, because it is a fake effect

Just too big threshold, in Vray convenient because there control integers 0-100 or more. For example, in value in Vray 1 is roughly comparable with the value of 0.01 Corona
The work is not very convenient, continuously put fractional numbers. If it is impossible to bind to specific units of measurement, the threshold can be done 0-100?
It would be logical to me seems like 0% 10% 30% .... 100% 300%
Title: Re: Bump intensity
Post by: Elviz on 2013-12-21, 00:52:42
Just too big threshold, in Vray convenient because there control integers 0-100 or more. For example, in value in Vray 1 is roughly comparable with the value of 0.01 Corona
The work is not very convenient, continuously put fractional numbers. If it is impossible to bind to specific units of measurement, the threshold can be done 0-100?
It would be logical to me seems like 0% 10% 30% .... 100% 300%

I agree.
Title: Re: Bump intensity
Post by: davemahi on 2014-01-06, 18:09:54
I would just like to put my vote to have the bump scale from 0-100. It makes a little more sense even if it is a fake effect.
Title: Re: Bump intensity
Post by: ikercito on 2014-01-08, 16:49:34
I'm voting on that too. It would make things a little more convenient.