Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: sirio76 on 2018-12-22, 19:11:03

Title: GTR/GGX tail falloff
Post by: sirio76 on 2018-12-22, 19:11:03
I've one question for developers, I suppose that Corona is using some form of GTR/GGX variant for the shader model(correct me if I'm wrong). While other shading model may be still useful in selected circumstances, GTR should be fine most of the time, but one thing I really miss is a control on the highlight tail falloff. This is very important for reproducing accurate materials.
Provided you are using GTR, have you any plans for a tail falloff control?
Thanks in advance
Title: Re: GTR/GGX tail falloff
Post by: maru on 2022-02-18, 18:27:13
If anyone is interested, this is available in V8 daily builds. :)

(sharing the 3ds Max article link as the C4D version is in the oven, but the this is already available in C4D too)

https://support.corona-renderer.com/hc/en-us/articles/4435418108689