Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: romullus on 2018-12-13, 17:02:29

Title: Corona bitmap filtering when used as enviroment
Post by: romullus on 2018-12-13, 17:02:29
Filtering is ignored if Corona bitmap is used in enviroment map and in enviroment overrides. Maybe an option to switch filtering for enviroments, could be added in dev/debug rollout, next to already existing switch for opacity filtering?

Native bitmap's filtering is respected, but its quality is terrible.
Title: Re: Corona bitmap filtering when used as enviroment
Post by: maru on 2019-01-29, 14:28:42
Filtering blur and interpolation type seem to be working fine in 22.01.2019 daily.
Closing as fixed (unless someone can reproduce it).