Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: Cinemike on 2018-11-28, 20:27:21

Title: Displacement Bug with stacking
Post by: Cinemike on 2018-11-28, 20:27:21
Stacking a "splotch" onto a "carpet" in this scene renders the "outside" of the splotch area wrong.

C4D R20 latest, Win 10 latest, Corona B2
Title: Re: Displacement Bug with stacking
Post by: houska on 2018-11-29, 09:17:21
Hey Mike! What would be the expected behavior here? Splotch inside a perfectly level carpet?
Title: Re: Displacement Bug with stacking
Post by: Cinemike on 2018-11-29, 18:17:02
How about the splotch being projected onto the displaced geometry?
Title: Re: Displacement Bug with stacking
Post by: Cinemike on 2018-11-29, 18:27:03
Same scene with projector. Works, but using Projector sucks.
C4D stacking is such a nice way to apply multiple textures, you should try to mimic it as good as possible.
Title: Re: Displacement Bug with stacking
Post by: houska on 2018-11-29, 18:27:56
Oh, I see now. We'll see what we can do :-) Thanks for clarification.
Title: Re: Displacement Bug with stacking
Post by: Cinemike on 2018-11-29, 18:40:28
Oh, I see now. We'll see what we can do :-) Thanks for clarification.

Thx for asking :)
I'd really love to see stacking and mixing fully working.