Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: fobus on 2013-12-16, 15:55:50

Title: HD Cache for direct light
Post by: fobus on 2013-12-16, 15:55:50
Is it possible to optimize direct lighting like it done with indrect by HD cache? It is nearly impossible to render scenes with huge amount of lights. Render times is sky high.
Title: Re: HD Cache for direct light
Post by: Polymax on 2013-12-18, 13:07:51
yes
http://forum.corona-renderer.com/index.php/topic,1487.0.html
Title: Re: HD Cache for direct light
Post by: fobus on 2013-12-20, 06:41:41
Do You have any suggestions about how to remove this noise from inside? http://forum.corona-renderer.com/index.php/topic,2268.0.html Scene: http://www.sendspace.com/file/m1em5f
Title: Re: HD Cache for direct light
Post by: Ondra on 2014-01-05, 02:35:51
This won't help, since direct lighting is very hard to cache, and for that reason it is normally not cached at all - it contains sharp boundaries/high variance, which is difficult to cache+interpolate. Also HD cache is used only for secondary GI, but most problems with direct lighting are on the first bounce