Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: fobus on 2013-12-16, 15:55:50
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Is it possible to optimize direct lighting like it done with indrect by HD cache? It is nearly impossible to render scenes with huge amount of lights. Render times is sky high.
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yes
http://forum.corona-renderer.com/index.php/topic,1487.0.html
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Do You have any suggestions about how to remove this noise from inside? http://forum.corona-renderer.com/index.php/topic,2268.0.html Scene: http://www.sendspace.com/file/m1em5f
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This won't help, since direct lighting is very hard to cache, and for that reason it is normally not cached at all - it contains sharp boundaries/high variance, which is difficult to cache+interpolate. Also HD cache is used only for secondary GI, but most problems with direct lighting are on the first bounce