Chaos Corona Forum
General Category => Gallery => Topic started by: amol91939 on 2013-12-14, 13:19:49
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This is The Material Converter Test
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could works better :) but depents on cenverted materials
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It can only work as good as the feedback is that I'm receiving ;) If no one tells me what is not working good it will never change.
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you right;) it wasnt attack to you :) I just wanted to say, if materials for conversion arent good, result will be not correct also
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Not sure if this has been discussed, however when I do a vray conversion to corona, Only some materials Fresnel IOR on the reflection tab go to 999. ( possibly Glass, as I normally set it to 1.517 ), though I cannot always tell*, as my MTL tabs just show red, probably due to having it set it to vray on startup.
* ( current scene has 5 different glass mtl's and other mtls, and my naming of them is usually fsfsffleef ) :)
Thanks, still a cool script.
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you right;) it wasnt attack to you :) I just wanted to say, if materials for conversion arent good, result will be not correct also
No worries, I just want to remind people to tell me if they're facing any problems with the converter :)
Not sure if this has been discussed, however when I do a vray conversion to corona, Only some materials Fresnel IOR on the reflection tab go to 999. ( possibly Glass, as I normally set it to 1.517 ), though I cannot always tell*, as my MTL tabs just show red, probably due to having it set it to vray on startup.
ior is only set to 999 if the fresnel checkbox in the original vray material is not checked. Which means that your ior was not used anyways and ior of 999 in Corona is internally deactivating fresnel reflections :)
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ahh okay thanks. :)