Chaos Corona Forum

General Category => Gallery => Topic started by: fobus on 2013-12-12, 11:05:07

Title: Neoclassic office building
Post by: fobus on 2013-12-12, 11:05:07
Corona was used for short time project (4 days).

Light setup:
Cloudy - HDRi on background
Dusk - HDRi on background + Corona Sky

Render times: 4800*2700px - 6-7h on i7-2600k

Update:
Added dusk images.
Title: Re: Neoclassic office building
Post by: maru on 2013-12-12, 12:26:21
Very nice architecture and very nice clean and fresh images - they have this "after the rain" feeling, I suppose it was intentional.
Title: Re: Neoclassic office building
Post by: fobus on 2013-12-12, 12:34:13
they have this "after the rain" feeling, I suppose it was intentional.

Yep. Thank You.
Title: Re: Neoclassic office building
Post by: RolandB on 2013-12-12, 15:46:16
Yes really nice renders; all the buildings are modeled ?
Title: Re: Neoclassic office building
Post by: nehale on 2013-12-12, 15:50:15
Wow this is really awesome work.

Did you use corona proxy on this, or how did you handle the vegitation
Title: Re: Neoclassic office building
Post by: fobus on 2013-12-12, 16:06:41
Yes really nice renders; all the buildings are modeled ?

All except the sky is 3d modelled.

Did you use corona proxy on this, or how did you handle the vegitation

Yes. All huge models such as trees, cars and grass is proxies.
Title: Re: Neoclassic office building
Post by: maru on 2013-12-12, 16:12:07
I wonder how this would look with a more contrasty, colourful lighting - for example at dusk/dawn. :)
Title: Re: Neoclassic office building
Post by: Faster3d on 2013-12-12, 16:14:19
Nice exterior! New level architectural visualization :)))
Title: Re: Neoclassic office building
Post by: Polymax on 2013-12-12, 17:49:12
Very good work!
Title: Re: Neoclassic office building
Post by: ondrike on 2013-12-12, 19:22:18
Nice render man !!! I´ve got question - for a long time I´m looking for Jaguar XJ 3D model. Where did you get it from please?
Title: Re: Neoclassic office building
Post by: Dervish on 2013-12-12, 22:21:09
Great well done, feels very real and would work as a viz image , added with some post, feels way to clean.

I am currently working on  a huge scene and lets say, I have had it with it, but cant test corona zoro until its done, bleh.
Title: Re: Neoclassic office building
Post by: AnubisMe on 2013-12-13, 00:15:28
Very nice renders, what was your light set up like?
Title: Re: Neoclassic office building
Post by: fobus on 2013-12-13, 03:46:01
Very nice renders, what was your light set up like?

HDRi on background only.
Title: Re: Neoclassic office building
Post by: kahein on 2013-12-13, 11:02:15
great work fobus
I'm impressed by the detail you put on that exterior scene.
Only an hdri ? what hdri did you use ?
Title: Re: Neoclassic office building
Post by: fobus on 2013-12-13, 11:34:47
Only an hdri ? what hdri did you use ?

Only HDRI from Dosch Design Surroundings (merged from two because of unwanted details on one of them).
Title: Re: Neoclassic office building
Post by: kahein on 2013-12-13, 12:45:30
thanks
did you put your hdri in an bitmap file or in vray hdri ?
Title: Re: Neoclassic office building
Post by: fobus on 2013-12-13, 13:32:29
Just as simple bitmap. I don't like VRay HDRI map.
Title: Re: Neoclassic office building
Post by: yagi on 2013-12-13, 15:09:13
the 1st and 4th images are photos u cheat...lol. how can u achieve distinct shadows with hdri in corona? any particular workflow to follow? ...anyone
 
Title: Re: Neoclassic office building
Post by: kahein on 2013-12-13, 15:11:30
did you touch the output parameter of the bitmap or you leave all the map to default setting ?
if yes i wil impressed by the simplicity, really
Title: Re: Neoclassic office building
Post by: fobus on 2013-12-13, 16:05:31
how can u achieve distinct shadows with hdri in corona?

You need to use proper HDRi to archive it. If your HDRi have poit light sources and enough resolution You will have it.

did you touch the output parameter of the bitmap or you leave all the map to default setting ?
if yes i wil impressed by the simplicity, really

Output is 1.0 by default. I just played with Exposure comp (1.5). Just as simple as is.
Title: Re: Neoclassic office building
Post by: fobus on 2013-12-14, 06:46:04
Update in first post: added dusk images.
Title: Re: Neoclassic office building
Post by: Ludvik Koutny on 2013-12-14, 11:03:11
Wow, you are on fire :) These are awesome! :)
Title: Re: Neoclassic office building
Post by: Elviz on 2013-12-15, 19:55:37
Very nice, realistic lighting :)
Title: Re: Neoclassic office building
Post by: fobus on 2014-02-10, 12:18:01
Some people asking me about materials of tree leafs and grass. I just made few screenshots of them: