Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: reublack on 2018-10-24, 20:07:54
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Hey guys,
I´ve a problem using materials in C4D in the right way. I want to use different shaders within a material. Most of the time I create those shaders in Substance Painter (e.g. metallic shader, AO, normal, roughness, ...)
What I don´t understand is, where do I have to attach those shaders in the material? I mean, yes I get it with normal shaders being attached to the bump channel. But where do I have to attach all the other shaders?
Thats really frustrating to not achieve the same result like the previewed texture inside SP.
Any ideas someone?
Thanks alot!
B
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Maybe you can gather some knowledge by reading this topic: https://forum.corona-renderer.com/index.php?topic=21883.0
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Thanks alot!