Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: JoachimArt on 2018-10-18, 10:48:38
-
Hi, I'm getting the Geometry motion blur is not supported, despite having disabled it in the render settings, camera and on the object. Is there somewhere else this has to be disabled as well ?
-
Did you disabled MB in camera too?
-
Yes, disabled on camera settings and object that caused it (infact disabled on all object in the entire scene. ...still getting the message.
-
Did you disabled MB in camera too?
Please check image:
https://www.dropbox.com/s/vovwmm7635bmouq/example.jpg?dl=0 (https://www.dropbox.com/s/vovwmm7635bmouq/example.jpg?dl=0)
-
Maybe you found a bug? I'd suggest to open a ticket: https://coronarenderer.freshdesk.com/support/tickets/new and share a scene with corona team for investigation: https://corona-renderer.com/upload
BTW, you don't need to touch MB settings in object properties - AFAIK those are completely ignored by Corona.
-
Maybe you found a bug? I'd suggest to open a ticket: https://coronarenderer.freshdesk.com/support/tickets/new and share a scene with corona team for investigation: https://corona-renderer.com/upload
BTW, you don't need to touch MB settings in object properties - AFAIK those are completely ignored by Corona.
ok thanks, yeah I touched them only to be sure I wasn't doing something wrong. I never usually touch those.
I found what the bug is. I have render element CGeometry_Velocity . and at the moment the object I have that is vertex animated starts to animate the error pop up. Even though all motion blur is turned off. I assume the render element just tries to calculate motion vector on everything and you cannot disable anything. But I think that's a bug, should I submit it ?
-
I don't know, but if you think that's a bug, then nothing should prevent you from reporting it :]
-
I don't know, but if you think that's a bug, then nothing should prevent you from reporting it :]
Well, :) If not it means its impossible to apply a motion vector pass to a scene if some object you have has topology animation without getting an error. THough it keeps rendering at least, if not it would be a serious one.
-
(reported over support, will be investigated)