Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: BLADE on 2018-10-01, 12:23:42
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I need a material that reflects the objects in the scene, but not the environment map.
Can someone please give me a hint in which direction I need to think?
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Material will always reflect enviroment if it is reflective, but you can override enviroment per material to pure black, white, or any other colour.
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Thanks for your fast reply, romullus!
Sorry for my ignorance, since I am new to Corona:
HOW do I override the environment per material? :-)
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It should be somwhere in material itself. Unfortunately, i can't show you exactly where it is, since i'm 3ds max user. Hopefully someone from C4D camp will tune in and will be able to assist you futher.
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Hi there,
You can find override options in the render settings.
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Currently, only the global scene overrides are available, and the Corona Material doesn't have overrides to allow setting it per-material. A request to add this functionality has been created on our internal tracker :)
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@beanzvision
Thanks for your comment. I don't want to change it globally but on a material or object scale.
@TomG
Thanks for the insight. Then I can stop searching the web for a solution ... :-)
It would be very nice to see this functionality in the future.
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@BLADE, sorry for misleading you - i thought that Corona for C4D material implementation is identical to that of 3ds max...
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Thanks for trying to help!
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In my special case, I needed a reflective floor which just reflects my scene and not the environment, so I got a infinity black background.
In case someone else runs into this problem, here is my solution for this:
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You can change to any infinity background color by dropping any color material in direct visibility override and in shadow catcher environment.
...
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Something isn't right here, both of your images aren't reflecting the feet! O_o