Chaos Corona Forum

General Category => Gallery => Topic started by: davide p on 2013-12-07, 17:52:06

Title: first render
Post by: davide p on 2013-12-07, 17:52:06
Hi to everyone, this is my first post here and also the first time i try to use this beautiful engine!! Hope you like it, C&C are Always welcome. Ciao
Title: Re: first render
Post by: racoonart on 2013-12-07, 21:22:09
Nice looking rendering but the images on the right are very disturbing O_o  Who on earth would do such a thing...
Title: Re: first render
Post by: davide p on 2013-12-08, 21:19:34
Nice looking rendering but the images on the right are very disturbing O_o  Who on earth would do such a thing...

Hi deadclown, the 2 pictures comes from the German photographer Martin Schoeller , I don't like either but art is art.... Thanks also for your great Script!! It helps me a lot!! Bye
Title: Re: first render
Post by: Ondra on 2013-12-08, 22:43:42
I don't like either but art is art....

Thats actually quite good definition of modern art ;)
Title: Re: first render
Post by: l.croxton on 2013-12-09, 16:43:07
Nice render. 2 things I would do.

1 Displace the brick texture.

2. Darken the books etc that are right at the front. To me they look a bit too light.

Lighting for the rest looks spot on!
Title: Re: first render
Post by: klipanos on 2013-12-09, 22:39:08
Nice render!!!
I like the brick wall.... what settings did you use??
The overall feeling is very good!!!!
Title: Re: first render
Post by: davide p on 2013-12-11, 00:12:11
Nice render. 2 things I would do.

1 Displace the brick texture.

2. Darken the books etc that are right at the front. To me they look a bit too light.

Lighting for the rest looks spot on!
hi croxton, the brick wall has a displacement, probably I could increase it a bit , about the book they look quiete good to me, thanks
Title: Re: first render
Post by: davide p on 2013-12-11, 00:16:45
Nice render!!!
I like the brick wall.... what settings did you use??
The overall feeling is very good!!!!
hi kilapanos, thanks for your comment, I just put a black. & white map on a displace slot with 0,5 value... That's it....