Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: TomG on 2018-09-24, 17:06:40

Title: Corona Node Editor works with Substance materials
Post by: TomG on 2018-09-24, 17:06:40
Just a quick note in case anyone hadn't tried it - some quick tests here and Allegorithmic's Substance works as expected in the Corona Node Editor (if anyone finds any bugs, please report as normal of course!)

Title: Re: Corona Node Editor works with Substance materials
Post by: ozwald on 2018-09-24, 17:11:35
Excelente, thanks
Title: Re: Corona Node Editor works with Substance materials
Post by: fabrica on 2018-09-24, 20:49:15
just for clarity! what change did you make with the filter node on the substance glossy?
Title: Re: Corona Node Editor works with Substance materials
Post by: TomG on 2018-09-24, 20:55:10
I didn't make the scene, that one is over to Beanz for an answer :)
Title: Re: Corona Node Editor works with Substance materials
Post by: Beanzvision on 2018-09-25, 06:23:31
Thanks Tom, I plugged the glossy image into a filter shader and adjusted the contrast and gamma. ;)
Title: Re: Corona Node Editor works with Substance materials
Post by: dok-rz on 2018-09-27, 15:27:37
Hi,
i don't kow much about subtances, and i'm totally new to corona.
I've got some substances which I downloaded for test-purposes when C4d introduced the pipeline.

Those are .sbsar files. How excactly can i open them in coronas node-editor? Drag'n drop doesn't work.
Title: Re: Corona Node Editor works with Substance materials
Post by: TomG on 2018-09-27, 16:00:33
You have to create a Substance material by their usual workflow (check out their tutorials for that), then you can drag that into the node editor - only the Substance nodes can load up an sbsar.
Title: Re: Corona Node Editor works with Substance materials
Post by: BLADE on 2018-10-04, 20:48:54
Thanks for the info, Tom.
... so much to learn, so little time ...