Chaos Corona Forum

Chaos Scatter => [Scatter] I need help! => Topic started by: paologmb on 2018-09-19, 15:09:22

Title: scattering issues
Post by: paologmb on 2018-09-19, 15:09:22
Hello there,
I have some issues with scattering objects, any help?

I have this kind of problems with object merged to the scene (is it possible??) do I need to set up the group? any merge option?
thanks in advance!
Title: Re: scattering issues
Post by: mferster on 2018-09-19, 18:09:50
1) collapse your group of separate meshes into a single mesh

2) corona scatter scatters based on the pivot point of your mesh, not it's bounding box, if you have large geometry this will happen. You can try shrinking the bounds of your scatter surface to accommodate for this

3) the only way this would happen is if you had a separate element with flipped normals on your scatter surface (or your pivot point on your objects isn't on the bottom of your mesh)
Title: Re: scattering issues
Post by: maru on 2018-09-20, 12:46:38
3) the only way this would happen is if you had a separate element with flipped normals on your scatter surface (or your pivot point on your objects isn't on the bottom of your mesh)
Or using negative Z offset in the Scatter settings.