Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Feature Requests => Topic started by: johnnyswedish on 2018-09-19, 11:23:27

Title: Docking the IR Window?...
Post by: johnnyswedish on 2018-09-19, 11:23:27
Hi Forum!

Not sure if this is possible or if it is a feature request. Can you dock the Interactive Render window some how so it does not float? Thanks! John 👍👍😎
Title: Re: Docking the IR Window?...
Post by: Gruender on 2018-09-19, 12:40:08
Not yet, but I guess this in the pipeline.
Title: Re: Docking the IR Window?...
Post by: daveclive on 2018-09-24, 16:34:38
Anyone know the timeline for this?
Title: Re: Docking the IR Window?...
Post by: iacdxb on 2018-09-25, 05:25:29
If I remember... it was discussed in earlier posts, it is in the pipeline and will be in final release.

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Title: Re: Docking the IR Window?...
Post by: maru on 2018-09-28, 10:54:40
Not a C4D expert here, but isn't using "interactive render region" a workaround here?
Also, there was a way to have a IR window docked into the UI. Maybe it could replace the IR viewport?
Title: Re: Docking the IR Window?...
Post by: Beanzvision on 2018-09-28, 12:49:39
There are some drawbacks from docking the IR render region, one must always have a camera in the scene otherwise it won't work. That camera must always be active in both windows (viewport and IR). If you don't want to lose your (render view) camera position and want to do some modeling, another camera is needed which also has to be set to viewport and IR. It's a pain in butt. I'd be happy with either a scalable IR window or converting a view panel to the IR renderer like in max. Things can get cluttered pretty easy in c4d (unless you have 2 monitors). 
Title: Re: Docking the IR Window?...
Post by: Eddoron on 2018-09-28, 22:41:22
Aside from wanting a dockable window, what would be nice to have is the IR run in the active viewport and draw the translation, rotation etc. pp. gizmos over the geometry. Just as in VRay or Prorender.

Also, alt+click/drag in the IR to move the camera would be much more comfortable. Arnold supports that and one doesn't need to switch to the normal viewport to adjust the camera.
Title: Re: Docking the IR Window?...
Post by: maru on 2018-10-01, 16:32:58
Aside from wanting a dockable window, what would be nice to have is the IR run in the active viewport and draw the translation, rotation etc. pp. gizmos over the geometry. Just as in VRay or Prorender.

Also, alt+click/drag in the IR to move the camera would be much more comfortable. Arnold supports that and one doesn't need to switch to the normal viewport to adjust the camera.
That's the plan for the future. Also for 3ds Max. Would be sweet to have it.