Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Njen on 2018-09-06, 10:06:44

Title: Render selected inside a volume?
Post by: Njen on 2018-09-06, 10:06:44
This is an interesting situation. Using 'Render Selected' to hold out an object that is inside a volume doesn't cause the object to be held out.

I realise that if an object is inside a volume, then technically the surface of the volume is occluding the object, however, I feel that the object should still be held out inside of the volume somehow.

In the example below, there is a box on the left that is half inside a volume.
Title: Re: Render selected inside a volume?
Post by: maru on 2018-09-06, 14:21:34
I think that's currently expected. It's probably the same if such object is behind glass?
Title: Re: Render selected inside a volume?
Post by: Njen on 2018-09-06, 19:20:25
Yeah I thought as much. I am assuming Render Selected works on primary rays only. I guess what I'm asking for is actually a feature request then. Feel free to move this thread if you think it is appropriate.