Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: greenivy7191 on 2018-08-12, 15:54:46
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Hi guys, I'm a new user with Corona and has been loving it since day one.
Recently I have been experimenting with using Atlas from Quixel to create custom assets ( grasses mostly ). My workflow is as follow :
1- Export from Quixel
2- Using Quixel ready-to-use map and applying it to the plane
3- Cut them out to create single "grassling"-s
4-Scatter them with FP from Itoo.
Results are the first picture.
I'm pretty happy with it. But then there is this problem( pic no2 ), I tried to copy those assets to another file I'm working on, but when I press render (after linking the materials ofcourse ) , the asset looks like these - I suspect of scale difference in 2 files or weird mapping problems.
What are your thoughts?
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Hi. I don't think this is a Corona problem. From your description it's hard to tell exactly what's going on, but it sounds like a max related problem - maybe caused by way you "copy" models between files?
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Hi again,
It's me, Felix. The other day, I posted a problem that I found when rendering copied objects from one file to another. Turns out It's a missing step that I needed to make when saving the file - thanks MichaĆ Wojcieszczyk from Muc & Scott Interiors - a guy on Corona render user group, tks again Michal).
So, every time I needed to copy an object that's bent or modified and/or wanted to keep that map stay in place, I need to RESET the Xform ( as pictures attached).
Thanks again guys for having me. :")) Will come again for further questions.