Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: Alexandre Besson on 2018-08-09, 10:08:12

Title: Corona camera tilt and shift and 2D pan Zoom
Post by: Alexandre Besson on 2018-08-09, 10:08:12
Hi,

Since implantation of the camera corona I noticed some problems.

First, when using tilt and shift effect in camera corona there is a massive vertical shift between the viewport and the rendering in 2D pan zoom with IR

Secondly, there is a slight shift when using corona bitmap in direct visibility slot  (no issue with 3ds bitmap).
Title: Re: Corona camera tilt and shift and 2D pan Zoom
Post by: Vlad_the_rant on 2018-09-04, 17:08:06
2D Pan and Zoom is not officially supported and may cause problems. What you are seeing with the shifting is normal as you are panning an already distorted picture so the closer you get to the edges the more distortion.

Do you have any screenshots demonstrating the shift between Corona Bitmap and standard bitmap? How is it shifted?

I will try to reproduce.
Title: Re: Corona camera tilt and shift and 2D pan Zoom
Post by: maru on 2018-09-05, 11:49:04
2D Pan and Zoom is actually supported since a few versions, but there is a 3ds max bug, which happens as well with V-Ray cameras and 3ds Max Physical camera, so I am afraid we can't help with that one.
The 2nd issue is interesting, so we will need more details as Vlad requested.