Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: alexandergross on 2018-07-11, 09:00:06

Title: Tonal value jumps in Renderqueue
Post by: alexandergross on 2018-07-11, 09:00:06
Hey guys,

we have to render a lot objects per day and changed our workflow to corona. We recognized there are some tonal value jumps when you render those in the renderqueue.

left picture: rendering out of renderqueue
right picture: same file rendered on my PC again and it was pretty clean.. Hope you can see it in the JPG...

(https://preview.ibb.co/iS5D2T/test.jpg)

Did anyone of you check that yet or has same results?
software used: cinema4d, corona renderer

best regards

alex

Title: Re: Tonal value jumps in Renderqueue
Post by: alexandergross on 2018-07-11, 12:26:17
little update:

it is not the renderqueue that does the difference.

The tonal value jumps happen, when C4D safes files automatically. For example in the render-queue or in the picture-manager after the set samples.
If you now safe those pictures manually out of the picture-manager, they are fine.


And yes... 8 and 16 bit are considered