Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: Tanakov on 2018-07-05, 10:38:38

Title: CoronaBitmap - Dome
Post by: Tanakov on 2018-07-05, 10:38:38
Environment mode: Dome

Place an object somewhere XYZ, move the dome to the said position.

My example 1500;1500;0

Dome light does not produce proper light.

Image shows the effect.
Title: Re: CoronaBitmap - Dome
Post by: maru on 2018-07-05, 11:04:49
Seems to work fine here.
Could you send a scene with dome and objects in 0,0,0 position and 1500,1500,0 position? I am attaching my examples.

Update: ok, just realized that it looks a bit different. :) Will investigate.
Title: Re: CoronaBitmap - Dome
Post by: maru on 2018-07-05, 11:34:39
(internal note: id=251722758)
Title: Re: CoronaBitmap - Dome
Post by: maru on 2018-11-26, 11:05:06
Identified as a complex bug that will require a lot of effort. Will keep you updated.
Title: Re: CoronaBitmap - Dome
Post by: Juraj on 2018-11-26, 11:10:38
So what is the solution in meantime ? Keep dome in 0/0/0 ?
Title: Re: CoronaBitmap - Dome
Post by: maru on 2018-11-27, 14:05:02
So what is the solution in meantime ? Keep dome in 0/0/0 ?
Looks like it. Unless it produces some "incorrect" lighting even at 0/0/0/.