Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: TomMannington on 2018-06-27, 17:02:15

Title: Corona 2.0 3D Volume Material Test
Post by: TomMannington on 2018-06-27, 17:02:15
Decide to try out the new 3D Volume material setting with a distance map to try a create a mysty morning image.
The scene used was just butchered from one I had just finished for a client so isn't ideal, the exterior area is also probably too small but was a fun experiment.

3DS MAx 2017, Corona 2.0, PS (Camera RAW)
Title: Re: Corona 2.0 3D Volume Material Test
Post by: seraleklee1 on 2018-06-27, 19:01:36
nice test, but those doors have something wrong, the handle positioned too high?
Title: Re: Corona 2.0 3D Volume Material Test
Post by: PROH on 2018-06-27, 19:43:42
Looks like the handset (incl. plate & lock) are simply turned upside down :)
Title: Re: Corona 2.0 3D Volume Material Test
Post by: Jpjapers on 2018-06-27, 23:58:58
The handles look perfectly fine to me haha
Title: Re: Corona 2.0 3D Volume Material Test
Post by: TomMannington on 2018-06-28, 09:35:34
nice test, but those doors have something wrong, the handle positioned too high?

I did think this myself when the render had finished but they are 1100mm high, which is normal regulation height for the UK. The ceiling and lintel heights are the minimum of 2400mm & 2100mm respectively which possibly makes them appear higher.