Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Twibbz on 2018-06-26, 18:57:27
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Hi all,
Whilst I’m sure this is simpler than I’m thinking I am struggling to create something similar to the attached. This is a sparkly and metallic material (un-uniform gloss underneath) with a clear plastic coating on top that gives uniform gloss.
Any tips on creating this effect?
I’m also creating lots of clear shiny lacquered wood materials that I think would be similar in setup just with max glossiness but I didn’t know if a layered corona material may be better? Unsure of setup :S
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looks like a car paint material and a layered material with a Noise bump clear coat
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Layered materials are cool, and I use them all the time, but please be aware that there are a number of issues:
https://forum.corona-renderer.com/index.php?topic=18897
https://forum.corona-renderer.com/index.php?topic=16983
https://forum.corona-renderer.com/index.php?topic=17206
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Thanks,
If you think I can get the desired effect, I’ll do what they do in the video, if that’s right :)
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The tutorial in the link is before The PBR update which always confuses me :/
Could anyone provide a screen grab of an example?
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The trick to make material like these are to blend a dielectric and metallic material together with a noise mask that is not pure black/white. and then blend that material with a coat layer.
I'll hook us up with a dude who can explain this better.
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The trick to make material like these are to blend a dielectric and metallic material together with a noise mask that is not pure black/white. and then blend that material with a coat layer.
I'll hook us up with a dude who can explain this better.
Like this:
https://forum.corona-renderer.com/index.php?topic=16525.msg103845#msg103845