Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: subpixelsk on 2018-06-25, 14:02:09
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Hi
when using batch rendering combined with scene states after rendering finishes, I can no longer edit materials in slate material editor so they have impact on scene. I have to eyedrop the material from scene and altough it is the same as in slate it is not instance but copy.
Can this be solved somehow?
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I guess it is known limitation according to Autodesk“s website
"Materials must be reopened in the Material Editor after a scene state containing objects with material assignments is restored."
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This issue is such a pain in the ass, it makes scene states and batch rendering almost unusable combo :[
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yeah I guess it will be better to use keyframes for different states and render different frames
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I have never used scene states for anything else than testing how it works, but looking at other users' opinions it looks like this feature is so bugged/limited that it's almost useless.