Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: fobus on 2013-11-27, 08:49:28

Title: Memory managment
Post by: fobus on 2013-11-27, 08:49:28
Is there any settings in Corona to manage memory use? I've run out of memory in process of adding details in scene of exterior. After adding some more trees models memory use was grown above 20Gb...
Title: Re: Memory managment
Post by: Ludvik Koutny on 2013-11-27, 09:39:56
Is there any settings in Corona to manage memory use? I've run out of memory in process of adding details in scene of exterior. After adding some more trees models memory use was grown above 20Gb...

There is not any memory cap setting, although there could be in future. For the time being, you could try to set embree tris. option to low-memory. This should reduce memory usage at some expense of speed :)
Title: Re: Memory managment
Post by: fobus on 2013-11-27, 09:51:47
For the time being, you could try to set embree tris. option to low-memory. This should reduce memory usage at some expense of speed :)

Thank You. I've already tried to use this option and it helps to save 20% of memory use in this scene (so with this option turned OFF it needs to 120% of 20Gb and with turned ON it needs "only" 100% of memory...). So pity not to have memory cap feature... Proxy system has no effect without option to load/unload proxies at rendertime. Don't You know is this in plans?
Title: Re: Memory managment
Post by: Ondra on 2013-11-27, 10:38:25
loading/unloading is definitely one of the trickier features to implement, it will take a lot of time
Title: Re: Memory managment
Post by: fobus on 2013-11-27, 11:19:58
It is a very handy feature for rendering huge scenes. Do You plan to implement it?
Title: Re: Memory managment
Post by: Ondra on 2013-11-27, 12:08:47
It is planned only after the commercial release
Title: Re: Memory managment
Post by: fobus on 2013-11-27, 12:18:50
May be exists a different way to reduce memory use? (aside from simplifying scene) Or there is no way around it?