Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: mcdeselops on 2018-06-15, 02:29:34

Title: Beta 2 Skin Shader Seaming
Post by: mcdeselops on 2018-06-15, 02:29:34
MacOS 10.13.4, C4D R19, Corona Beta 2 Build 5.30

Skin Shader works amazing. When using a model with multiple polygon selection groups, the Skin Shader appears to render a "seam" where these groups meet. For example, in this scene I have a selection group for face and one for head/torso. note the grey seam where this two groups meet. 2 instances of Skin Shader applied with separate groups mapped to each.

Daz Genesis 8 FBX model

https://app.box.com/s/24qrgp8902jb33dvsh0xohahkrihwo97

(https://app.box.com/s/24qrgp8902jb33dvsh0xohahkrihwo97)
Title: Re: Beta 2 Skin Shader Seaming
Post by: romullus on 2018-06-15, 11:04:47
Same issue in 3ds max. It would be great if this issue would be solved. Currently it is showstopper when working with characters.
Title: Re: Beta 2 Skin Shader Seaming
Post by: PROH on 2018-06-15, 20:27:24
Totally agree with Ronaldo.. ehh romullus:)
Title: Re: Beta 2 Skin Shader Seaming
Post by: BigAl3D on 2018-06-15, 22:20:16
Are you using the latest daily build? I'm guessing you are not using Beta 2. As far as I know, it hasn't been released yet.