Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: romullus on 2018-06-08, 20:16:00

Title: Proxy to mesh - set normals to average instead of explicit
Post by: romullus on 2018-06-08, 20:16:00
I noticed that when converting Corona proxy to mesh, it gets its normals set as explicit. Unfortunately 3ds max is pretty bad with explicit normals. Would it be possible to set normals to averaged on conversion (with retaining smoothing groups, of course)?
Title: Re: Proxy to mesh - set normals to average instead of explicit
Post by: maru on 2018-06-11, 14:29:26
Is this still happening after the fix in RC2?
Quote
Fixed Proxy Exporter script altering normals of the original object (https://forum.corona-renderer.com/index.php?topic=20291)
Title: Re: Proxy to mesh - set normals to average instead of explicit
Post by: romullus on 2018-06-11, 14:39:12
TBH, i don't know if those two issues are related or if it's indeed the same issue. I'll try to test that, when i have more free time.
Title: Re: Proxy to mesh - set normals to average instead of explicit
Post by: maru on 2019-04-12, 09:39:02
Hi Romullus, could you please provide us with some simple steps how to reproduce this issue?
Is it like this?
1. Create some object, convert to poly, apply different smoothing groups to it
2. Convert to CProxy
3. Convert back to poly
4. Check smoothing groups
?

(internal id=259375618)
Title: Re: Proxy to mesh - set normals to average instead of explicit
Post by: romullus on 2019-04-12, 10:42:13
..could you please disregard this request and move it to resolved board? I think my request was invalid and there's nothing inherently wrong in how Corona proxy handles normals. Sorry for disturbance.
Title: Re: Proxy to mesh - set normals to average instead of explicit
Post by: maru on 2019-04-12, 11:20:57
No probs!